Biological Pillar (Biological Bases of Behavior, Consciousness, Sensation) Flint begins to fall for Sam as he realizes she finds the spray on shoes and the talking monkey Steve were cool. People feel impressed and happy when they see food falling from the sky. As Flint tries to turn off the machine, the foods begin to grow a state of conscious and start fighting back. Cognition Pillar (Cognition, Memory, Perception and Intelligence) This film shows Flint Lockwood's intelligence throughout the movie. Due to his high intelligence he tried to make spray on shoes to reduce the problem of untied shoe laces. Flint also creates a machine that spawns variety of food sources to fix the problem of starvation. Sam also names a variety of different foods that may pop out. Life Span Development and Learning Pillar (Life Span Development and Learning)
Flint learns how to play in a snowball fight after secluding himself from playing with others. Flint learns that the food molecular begin to increase as the danger zone reaches yellow. Social and Personality Pillar (Social Behaviors and Personality Development) When Flint is in elementary he fails to remove his spray on shoes, kid makes fun of him, then whole classroom laughs at him. Flint also becomes hated because his invention goes insane and destroys the new sardine world. Flint's personality becomes overshadowed because the Mayor makes him do things he know is wrong. Mental and Physical Health Pillar (Mental Health, Physical Health and Therapies) Flint feels hopeless as he tries to remove his spray on shoes invention but the class makes him overwhelmed. Flint becomes anxious every time his invention malfunctions and destroys something. The mayor tries manipulating Flint into continuing to spawn food by stating "no one will like yo ever again" if he turns off the machine.